SRA 302 Program Planning and Development

SRA 302 IS Sec 1, University of Mississippi
[See UM Catalog for Description]

3 credit hours

Instructor Information:

David Waddell

Instructor name:
David Waddell

David has taught at Ole Miss since 2006 following a twenty-five-year career leading recreation programs for churches and retirement communities.

Contact Information:

If you have questions concerning the content of the course, you may contact the instructor directly using the Email Your Instructor link in the Lessons or Content page. NOTE: Whenever sending email, please be sure to indicate your course title and number in the subject line. You can expect a response within 72 hours, although it may be longer on weekends. Many instructors reply within 24 hours.

For lesson or test administration issues, please contact the iStudy department:

The University of Mississippi
Division of Outreach and Continuing Education
iStudy
P. O. Box 1848
University, MS 38677

Phone: (662) 915-7313, toll-free (877) 915-7313
Fax: (662) 915-8826
E-mail: istudy@olemiss.edu

Course Description

This is a 15-lesson independent study course on the topic of creating events and activities for the organizations in which we serve.

Textbook Information:

Textbook information will be provided upon enrollment in your iStudy course.

Course Objectives:

Objectives include (but are not limited to):

  1. The student will understand leisure programs as they relate to enhancing the quality of life for all members of a community.
  2. Students will the importance of the roles, interrelationships, and use of diverse service delivery systems in Parks and Recreation programs.
  3. To provide the student with an understanding of recreation program planning processes. The Student will (COAPRT 7.02):
    1. Program a sport or recreational experience that will enhance the quality of life of all people attending the event.
    2. Understand participant needs assessments – types of “needs”, constituents, data gathering techniques, and resources.
    3. Create mission and vision statements and establish a yearlong program plan to comply with statements
    4. Effectively write operational goals and objectives for a variety of recreation and leisure programs
    5. Demonstrate efficiency in marketing techniques
    6. Program implementation – servant leadership, professionalism in all situations, service to community and constituents
    7. Program evaluation – the necessity of evaluation, quantitative and qualitative paradigms, evaluation models and techniques, data analysis
    8. Apply current programming technology to practice
  4. To understand how programs have economic and other community impacts in a variety of settings and formats.

Course Outline:

This course consists of 15 instructional modules (or lessons).

You MUST complete the syllabus quiz as soon as you have access to your Blackboard course. This is mandatory to verify your attendance. *  NOTE: you must pass the Syllabus and Orientation Quiz for the course materials to appear on the Lessons page

Lesson Reading Assignments Due for Grades Suggested Pacing Guide
(if you want to complete the course in a traditional semester)
Start Here *You MUST complete the syllabus quiz as soon as you have access to your Blackboard course. This is mandatory to verify your attendance.*NOTE: you must pass the Syllabus and Orientation Quiz for the course materials to appear on the Lessons page. Syllabus Quiz Week 1
0 Course Introduction/Resources Discussion board, Respondus Download, and Respondus Exam Week 1
1 Basic Concepts, Service, and Quality in Programming (Ch 1-2)  Introduction Quiz 
Week 1
2 Programming Theories (Ch 3) Exam 1 Week 2
3 Step One: Assessment (Ch 4) Assessment Quiz Week 3
4 Step Two: Goals and Objectives (Ch 6) Goals and Objectives Quiz, Mission Statement Assignments, and Exam 2 Week 4
5 Step Three: Leadership (Ch 6,7,10) Leadership Quiz Week 5
6 Step Four: Facilities and Step Five: Equipment and Supplies  Facilities Quiz Week 6
7 Step Five: Equipment and Supplies Equipment Assignment, Submit Community Engagement Agreement Form Week 7
MIDPOINT OF COURSE You are encouraged to reach the midpoint of your course by the date specified in your information. All lesson assignments or exams needed to reach the midpoint of the course The exact date the semester students are encouraged to reach the midpoint is specified in their registration information.
8  Step Six: Cost and Budget (Ch 9) Cost and Budget Quiz Week 8
9 Step Seven: Schedule  Schedule Quiz, Exam 3 Week 9
10 Step Eight: Promotion and Marketing (Ch 8) Website Evaluation Assignment Week 10
11 Step Nine: Evaluation (Ch 11,12)  Evaluation Quiz  Week 11
12 Step Ten: Operations (Ch 10) Timeline Assignment Week 12
13 Servant Leadership (Ch 5) & Programming for People (Ch 6)  Programming for People Quiz Week 13
14 Both Ten Step Projects Due Both Ten Step Projects Due Week 14
15 Risk Management in Programming  Creativity Quiz Week 15
Final Exam Be sure all work has been submitted prior to taking this exam. Final Exam
To be submitted
to finalize credit
Week 16

Grading:

Grading Scale:
90 - 100% = A
80 - 89% = B
70 - 79% = C
60 - 69% = D
Below 59% = F

GRADING INFORMATION:
Each lesson submitted will be read and given a numerical grade. If you make below a 60 on 5 lessons, you will fail the course.

The grading format is as follows:
Quizzes 150
Ten Step Project (Paper) 250
Ten Step Project (Community Engagement) 200
Four Exams 400
Total Points 1000

FAILURE TO TAKE THE FINAL EXAM WILL RESULT IN FAILURE OF THE COURSE.

You must submit the lessons required to take the course exam(s). Lessons required but not submitted will receive a grade of zero. For the final exam, all coursework must be submitted and graded.